- Be sure to switch the meaning of client and server for no good reason. This makes your app seem avant-garde!
- Make sure your application follows the ICCCM to a T but is still unable to copy-paste properly.
- Furthermore, include at least two methods to copy and paste just to cause confusion.
- Include massive amounts of conflicting code to handle fonts that, at the end of the day, only handles DejaVu Sans properly.
- Don't bother supporting multiple monitors. Nobody uses those anyway!
- Make sure your app does not need hardware acceleration to function properly. Save that for the wobbly windows!
- Alright, maybe your app can use hardware acceleration. But don't you dare try talking to the driver directly and not paying your performance toll to the X server.
- Okay, maybe you can talk to the driver directly. Or at least you will be able to . . . . eventually.
- Rewrite your app constantly, but make sure not to fix the major underlying problems.
- Make sure that users can use your app over the network, even though they never will.
- Tell at least three people that X-Windows has nothing to do with Microsoft. Because they care.
- Do not provide a user interface. Instead, provide an API (or, even better, several layers of APIs) that allow users to create their own interface. This gives lusers the ability to make half-assed clones of better designed interfaces for your app.
- Reassure yourself that, even if your app sucks, at least it sucks on twenty different platforms!
Next time, I will show you how to write an X11 Window manager.
UPDATE: If you like the tutorial, then please digg it. Let's show all the lusers how X11 application writing is really done!
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